Environment artist and soon to be graduate, currently studying Game Art in Manchester, UK.
After several years of casual interest in 3D modelling and a lifelong love of video games, I decided to officially study game art in 2015. I jumped at the opportunity to pursue my hobbies and soon decided that environment art would be my focus. The variety of tasks involved mean there’s always something new to learn and there’s something highly rewarding about creating a space that looks and feels perfectly alive.
I have a strong interest in history and storytelling so I love to meticulously research my environments to create a scene littered with narrative and personality.
I’m keen to get into the industry but my ultimate goal is simply to keep improving. I’m constantly on the lookout for new techniques and workflows to streamline my creative process although I value the importance of maintaining a healthy work-life balance. I take great satisfaction in starting with a new software and finding a way to make it work for me. It’s this constant sense of discovery that has me so excited to pursue a career in game art.